AI Insights · Timothy · October 2021
Top 5 Ultracasual Games on iOS in Latin America, Q3 2021
Discover the performance trends of the top 5 ultracasual games on iOS in Latin America during Q3 2021, featuring insights on downloads, revenue, and active users.
The third quarter of 2021 saw interesting dynamics among the top 5 ultracasual games on iOS in Latin America. Here’s a closer look at how each app performed in terms of downloads, revenue, and active users.
Magic Slime: Antistress & ASMR from Finger Art Games experienced a gradual decline in weekly revenue, starting at around $8.8K in late June and dropping to approximately $6.2K by the end of September. Weekly downloads also trended downwards, beginning at 711 and ending at 134. Active users mirrored this decline, falling from 3.7K to 1.2K over the quarter.
Slime it: Slime Game Simulator by Slime4Fun had a notable decrease in weekly revenue, starting at $4.6K and ending at $1.8K. Downloads saw a sharp drop from 6.8K in late June to just 57 by the end of September. Active users also decreased significantly, from 29.3K to 12.8K throughout the quarter.
Jelly Dye:Satisfying ASMR Game published by AI Games FZ showed a slight increase in weekly revenue, ending the quarter at around $363, up from $422 at the start. Downloads fluctuated but remained relatively high, peaking at 9.9K and closing at 4.4K. Active users saw some variability, ending at 7.2K, up from a low of 5.8K earlier in the quarter.
World of Slime Simulator Games by Solid Apps INC had a relatively stable revenue, averaging around $200 with minor fluctuations. Downloads remained modest, peaking at 633 and ending at 383. Active users saw a slight decline, starting at 1.4K and ending at 916.
Diamond Painting ASMR Coloring from Crazy Labs experienced a gradual increase in weekly revenue, starting at $173 and peaking at $323 in early September before settling at $264. Downloads showed some variability, peaking at 3.7K in mid-July and closing at 1.3K. Active users fluctuated, peaking at 7.3K and ending at 3.1K.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.